
The division assumed both of its predecessors' roles, focusing on the development of games and software for Nintendo platforms and mobile devices it also manages and licenses the company's various intellectual properties, alongside producing and supervising development for external studios.

The division was created on September 16, 2015, after the consolidation of two of Nintendo's former software divisions, Entertainment Analysis & Development (EAD) and Software Planning & Development (SPD), as part of a company-wide organizational restructure that took place under Nintendo's then newly appointed president, Tatsumi Kimishima.

See also: History of Nintendo Entertainment Analysis & Development and History of Nintendo Software Planning & Development
